Thank you for having a look at my work. I'm a level designer currently working at Avalanche Studios, on their upcoming title Contraband.
My focus is Level Design and how that taps into Player Guidance and Environmental Storytelling. I'm also very familiar with Unity, Unreal Engine, and Visual Scripting.
Before making games I worked for 10 years in advertising. It taught me a lot of communicative skills, how to work cross-disciplinary in big teams, and how to design and produce creative content that stands out.
If you're interested in having me as your colleague, or if you just want to give feedback on my work, please get in touch!