MARCH // 2020
Team of 12 ( 3 designers ) • 4 weeks • Unreal
FLOT is an intense two versus two task-managing, multiplayer battle where your goal is to sink your opponents. Team up with a friend and steer your raft down a procedurally-generated river full of hurdles and hazards. Bombard your enemies with arrows and explosive barrels until only one raft remains floating.
THINGS THAT I DID
LEVEL DESIGN: I was responsible for designing and set dressing the "river chunks" that created our endless level.
UX / UI DESIGN AND SCRIPTING:
I designed and implemented the majority of the UI: Menus, HUD, and spatial UI indicators.
COLLABORATION: I worked closely with the entire team in creating the overall UX, raft controls, and archery mechanics.
The fun comes from deciding whether to steer, shoot arrows, or throw barrels.
COMPETETIVE: Making a hilarious and hectic multiplayer experience that brings out the worst in people.
STRATEGIC SYNERGIES: Making the best use of your arsenal by combining explosive barrels and igniting arrows.